Category Archive for: ‘Blog’

COPS 'N Crooks

What I’ve Been Working On 5/14/13


Well it’s been three busy months since my last update here on the site. I spent most of march preparing for Joecon in Indianapolis and most of April recovering from the trip. It’s also been a really busy time of year at my day job so I haven’t been able to commit the time I’d like to my creative endeavors, …

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Meteor Shot

Review: Yea, About SimCity

It’s time once again for a video game review and this time I’ll be offering up my thoughts about the new SimCity by EA developers Maxis. I’d like to start this off by saying how excited I was for a new version of SimCity. I spent literally hundreds of hours of my life playing Sim City 2000, Sim City 3000 …

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Kreo News Featured

What I’ve Been Working On 3/7/13 – WOW An Update!


Long time no see right? I’ve been kind of neglecting the site a little. But there is a good reason for it, I’ve had a semi-steady flow of paying art gigs! Now unfortunately I can’t share those here, and I’ve been so tied up since the first of the year that I’ve hardly gotten anything done. But the good news …

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Mauler Manual Forweb

Mauler Tank Owner’s Workshop Manual


This is a quick image that I put together yesterday. I had purchased a copy of The Millennium Falcon Owner’s Workshop Manual: Star Wars by Haynes Manuals for my buddy Wade and I thought it might be cool to do something Joe related like that. Now for those of you that don’t know Haynes Manuals are after market repair manuals …

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Gun Silhouettes

Silhouettes In Concept Art


I know that it’s been almost two months since I’ve posted anything, so instead of the what I’ve been working on articles that I usually post, I’m going to get my butt in gear and share a little bit about one of the techniques that I use. This time I’m going to show the kind of work that you can …

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WIWO9 27 12 Featured

What I’m Working On – 9/27/12


It’s been a while since I’ve posted anything new (almost a month) so I thought it was high time to show something off. This week I have a head turn around of a native American character that I’m developing. There’s not a lot or unique detail on this turn around, but keep in mind that he would be wearing a …

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